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13 Minutes the Cuban Missile Crisis
  • 13 Minutes: A High - Tension Card Game of the Cuban Missile Crisis

13 Minutes the Cuban Missile Crisis

$15.99  $8.00
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Description

13 Minutes offers a fast - paced card game version inspired by the famous '13 Days'! Back in October 1962 during the Cuban Missile Crisis, the world was on the verge of global nuclear war. Missiles from Cuba could hit Washington in just 13 minutes. In this game, two players aged 10 and up can relive this tense period in a 13 - minute card battle. You can play as President Kennedy or Khrushchev, aiming to emerge from the crisis as the most powerful superpower. It's a card - driven micro - game where you make tough decisions. Play five Strategy cards to place Influence cubes on battlegrounds, score majorities, or manipulate the map. As played cards turn into new battlegrounds, the world map constantly changes. One wrong move and you could trigger global nuclear war! The game comes with 13 Strategy cards, 26 Influence cubes (13 blue and 13 red), and a rulebook. It offers intense head - to - head and highly strategic gameplay, making it an excellent micro - game adaptation of '13 Days'.

How to play: First, read through the rulebook to understand the basic rules. Decide who will play as President Kennedy and who will play as Khrushchev. Each player starts the game. During your turn, play one of your five Strategy cards. Use these cards to place your Influence cubes (either blue or red) on the battlegrounds to gain majorities or change the state of the battlegrounds. As you play cards, new battlegrounds will appear on the ever - changing world map. The goal is to be the most powerful superpower when the 13 - minute game ends. Things to note: Every decision you make is crucial. A wrong move could lead to a global nuclear war in the game. Make sure to think carefully before playing each card. Maintenance advice: Keep the cards and cubes in a dry place to prevent them from getting damaged. If the cards get dirty, you can gently wipe them with a soft cloth.
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