Air, Land, & Sea - Spies, Deceptions, & Supplies is an exciting card and wargame set in the World War II era. Submit orders on three more fronts to outsmart your opponents. It has three play modes. Standalone mode lets you play with the 3 new theaters - Intelligence, Diplomacy, and Economics. Mix it with the base game to play with any combination of 3 theaters from either box, like Intelligence, Air, and Land. In Epic Mode, play with any combination of 5 theaters from either box, such as Intelligence, Diplomacy, Economics, Land, and Sea. This is the sequel to the well - received Air, Land, & Sea. It's perfect for new players as it has everything they need to start, or can be combined with the original game for new match - ups and game modes. It's for 2 - 4 players, takes 15 - 30 minutes, and is suitable for ages 14 and above. Features include card play conflict resolution and hand management. You don't need the original Air, Land & Sea game to play.

To play this game, first decide which mode you want to play - standalone, mix with the base game, or epic mode. Shuffle the relevant cards according to the chosen mode. Each player gets a starting hand of cards. In each turn, you'll use your cards to submit orders on different fronts to try and outwit your opponents. Remember, the goal is to overcome your enemies in every battleground, including the less conventional ones. For the best experience, keep the cards in a dry place and avoid bending them. When you're done playing, put the cards back in the box neatly. And don't worry, you don't need the original Air, Land & Sea game to enjoy this one.