Description
Dive into the 112 - page hardback book, Age of Sigmar Season of War: Thondia. It offers an engaging narrative where Prime Huntress Yndrasta explores the wild Realm of Beasts and its strange events. You'll get detailed maps, history, and lore of Ghur, including a bestiary of its flora, fauna, and factions in Thondia. There are rules for the powerful Krondspine Incarnate of Ghur, available to all factions, along with warscroll battalions and battleplans. Realm rules for Thondia fighting, including magic, monsters, and terrain, come with an open - play battlepack. There's also a narrative Path to Glory battlepack for founding a Thondian outpost and Anvil of Apotheosis rules for creating heroes. A matched - play Strife in Thondia battlepack has core battalions, tactics, strategies, campaign rules, and battleplans. ISBN: 9781839065859 80 - 42
To use this book, start by reading the narrative to understand the story and setting. Then, refer to the maps and lore sections to get a better feel of the Realm of Beasts and Thondia. When it comes to the game rules, use the rules for the Krondspine Incarnate when you want to introduce this powerful unit in your battles. The battlepacks can be used to create different battle scenarios. For the open - play battlepack, randomly generate your Ghurish battleplan. For the narrative and matched - play battlepacks, follow the given instructions to set up your games. As for maintenance, keep the book in a dry place away from direct sunlight to prevent damage to the pages. Avoid bending the corners or getting the book wet. If it gets dirty, gently wipe it with a soft, dry cloth.