Description
Kate Winthrop tightened her long - coat's collar to fight off the damp autumn night's chill. A long black car screeched by, chased closely by a police wagon. Kate pressed against the Miskatonic bridge's iron railing to avoid the chaos. She'd read about the rising violent crime in the papers and felt the city's growing tension. As nights got longer, a deeper darkness lurked in Arkham's shadows, and the instruments in her university research lab reacted to an unseen influence. Something is coming! Step into a horror world with Dead of Night, a new expansion for Arkham Horror Third Edition. In this expansion, investigators explore Arkham's hidden aspects. Organized crime takes root, secret cults serve a dark master, an alien moon looms, and unknowable horrors roam at night. It includes two new scenarios, new encounters at every Arkham location, new monsters and anomalies, and four new investigators with new spells, items, and allies to face these horrors.
To use this Dead of Night expansion for Arkham Horror Third Edition, first, add the new scenarios to your game setup. You can then introduce the new investigators, monsters, and anomalies. When playing, explore each location in Arkham to experience the new encounters. Remember, this game is about horror and mystery, so enjoy the suspense. As for maintenance, keep the cards and components in a dry and cool place to prevent damage. If you spill something on the cards, gently wipe them with a soft cloth. Also, handle the pieces carefully to avoid bending or breaking them.