Description
Designed by Stan Kordonskiy (known for Rurik, Lock Up) and developed by Jonny Pac (behind Coloma, Sierra West), with solo mode crafted by Drake Villareal (Merchants Cove) and stunning illustrations by The Mico (Raiders of the North Sea, Viscounts), Endless Winter: Paleoamericans is set in North America around 10,000 BCE. In this game, you'll guide your tribe's evolution across generations, from simple nomadic hunter - gatherers to prosperous tribal societies. As the game progresses, your tribe will migrate, settle new lands, create cultural traditions, hunt prehistoric megafauna, and construct long - lasting megalithic structures. Endless Winter is an innovative euro - style board game that combines worker placement and deck building. Each round, send your tribe members to different action spaces, paying for actions by playing cards and using resources. Tribe cards offer extra labor, and Culture cards bring unique effects. You can also save cards for the end - of - round Eclipse phase, where they determine the new player order and trigger bonus actions. With a novel mix of systems like multi - use cards, area influence, tile placement, and set collection, there are numerous ways to win. After four fast - paced rounds, the tribe with the most points takes the victory!
To play Endless Winter: The Paleoamericans, start by setting up the game board according to the instructions. Each player gets their tribe members and a set of cards. In each round, you'll decide where to send your tribe members to action spaces. To do this, play cards from your hand and spend resources. Keep in mind that tribe cards can give you extra labor, while culture cards have special effects. You can choose to save cards for the Eclipse phase at the end of the round. This is when the new player order is determined and bonus actions are triggered. As you play, your tribe will migrate, settle new lands, and build up your society. Try different strategies to see what works best for you. There are many ways to win, so don't be afraid to experiment. After four rounds, count up your points, and the player with the most points wins the game. When you're done playing, store the game in a cool, dry place to keep the cards and components in good condition. And always handle the cards carefully to avoid damage.