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Lucidity Six-sided Nightmares
  • Lucidity Six - sided Nightmares: An Exciting Press - Your - Luck Dice Game

Lucidity Six-sided Nightmares

$43.99  $24.00
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Description

Lucidity: Six - sided Nightmares is an engaging press - your - luck dice collection and manipulation game designed for 2 to 4 players. It's a breeze to learn, taking less than a minute, and a thrilling 20 - 30 minutes to play. When you close your eyes, you're transported to the dream realm, a place filled with vivid hallucinations and dark monsters. Use your wits to draw power from this dream world and break free before the monsters catch you. Each turn, draw dice randomly from a shared bag, representing the dreams you'll face. Return two dice to the bag to choose your path through the dream realm and roll the rest. After experiencing the roll's effects, decide whether to rest and clear your card of one or two dreams, or press on and take your chances on another turn, rolling more dice each time. Win by collecting 15 power symbols on your rolled dice to escape the dream world. But be careful! Collecting too many wrong symbols might turn you into a dreaded Nightmare. If you become a Nightmare, your game strategy changes. You can still win by consuming other Dreamers' dreams or sending minions to stop them from getting stronger. If no one escapes by the end of the game, the most powerful Nightmare wins. Remember, you need dreams to win, but without control, you might become your worst fear. Maybe that's part of your plan?

To play Lucidity: Six - sided Nightmares, first gather 2 to 4 players. It's really easy to learn, taking less than a minute. Each game will last about 20 to 30 minutes. At the start of each turn, reach into the shared bag and randomly draw some dice. These dice represent the dreams you'll encounter. Then, pick two dice and put them back into the bag to show the path you've chosen through the dream realm. Roll the remaining dice. After seeing the results of your roll, you have a choice. You can either rest and get rid of one or two dreams from your card, or you can keep going and try your luck on another turn. Each time you choose to press on, you'll roll more dice. Your goal is to collect 15 power symbols on the dice you roll to win and break free from the dream world. But watch out! If you collect too many of the wrong symbols, you'll turn into a Nightmare. As a Nightmare, your aim is to consume the dreams of the other Dreamers or send minions after them. If no one manages to escape by the end of the game, the most powerful Nightmare is the winner. Keep in mind that you need dreams to win, but make sure you have control so you don't become what you're afraid of. When you're done playing, just put all the dice back in the bag and store it in a dry place to keep it in good condition.
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